<?xml version="1.0"?>
<keywords>
<keyword name="Heortling" culture="Heortling" type="Cultural">
<ability name="Close Combat" type="Combat">
<subability name="Spear and Shield" edge="3"/>
</ability>
<relationship name="Worship Storm Pantheon" type="Piety"/>
<ability name="Dragon Pass Geography" type="Mental"/>
<ability name="Heortling Customs" type="Mental"/>
<ability name="Heortling Myths" type="Mental"/>
<relationship name="To Clan" type="Community"/>
</keyword>
<keyword name="Heortling (for animists)" culture="Heortling" type="Cultural">
<ability name="Close Combat" type="Combat">
<subability name="Spear and Shield" edge="3"/>
</ability>
<ability name="Dragon Pass Geography" type="Mental"/>
<ability name="Heortling Customs" type="Mental"/>
<ability name="Heortling Myths" type="Mental"/>
<relationship name="To Clan" type="Community"/>
</keyword>
<keyword name="Clan or Tribal Council Member" culture="Heortling" type="Occupational">
<ability name="Clan Law" type="Mental"/>
<ability name="Inspire Clan" type="Mental"/>
<ability name="Glib Tolerance" type="Personality"/>
<ability name="Stead; servants; horses; expensive weapons and equipment" type="Possession"/>
<ability name="Prosperous" type="Wealth" rating="25"/>
<relationship name="To Clan or Tribe" type="Community"/>
<relationship name="To Clan Ring" type="Community"/>
</keyword>
<keyword name="God-talker" culture="Heortling" type="Occupational">
<ability name="Initiate to [god]" type="Mental"/>
<ability name="Pray to [god]" type="Mental"/>
<ability name="Mythology of [god]" type="Mental"/>
<ability name="Perform Sacrifice to [god]" type="Mental"/>
<ability name="Sense Gods Nearby" type="Mental"/>
<ability name="Sense Spirits Nearby" type="Mental"/>
<ability name="Common" type="Wealth" rating="15"/>
<ability name="Ritual equipment and clothing" type="Possession"/>
<relationship name="To Temple" type="Community"/>
</keyword>
<keyword name="Healer" culture="Heortling" type="Occupational">
<ability name="Calm Patient" type="Mental"/>
<ability name="Herbalism" type="Mental"/>
<ability name="Recognize Illness" type="Mental"/>
<ability name="First Aid" type="Physical"/>
<ability name="Gentle Touch" type="Physical"/>
<ability name="Calm" type="Personality"/>
<ability name="Empathetic" type="Personality"/>
<ability name="Common" type="Wealth" rating="15"/>
<ability name="First aid kit with bandages, salves and ordinary medicines" type="Possession"/>
<relationship name="To Patients" type="Community"/>
</keyword>
<keyword name="Hunter" culture="Heortling" type="Occupational">
<ability name="Ranged Combat" type="Combat">
<subability name="Archery" edge="3"/>
</ability>
<ability name="Know Animals" type="Mental"/>
<ability name="Mimic Animal Sounds" type="Mental"/>
<ability name="Track" type="Mental"/>
<ability name="Listen" type="Mental"/>
<ability name="Butcher" type="Physical"/>
<ability name="Hide in Cover" type="Physical"/>
<ability name="Set Traps" type="Physical"/>
<ability name="Stalk" type="Physical"/>
<ability name="Patient" type="Personality"/>
<ability name="Common" type="Wealth" rating="15"/>
<ability name="Bow; arrows; traps; snares" type="Possession"/>
</keyword>
<keyword name="Lawspeaker" culture="Heortling" type="Occupational">
<ability name="Detect Emotions" type="Mental"/>
<ability name="Know Heortling History" type="Mental"/>
<ability name="Know Heortling Laws" type="Mental"/>
<ability name="Read Heortling" type="Mental"/>
<ability name="Speak With Authority" type="Mental"/>
<ability name="Write Heortling" type="Mental"/>
<ability name="Emphatic Gestures" type="Physical"/>
<ability name="Discerning" type="Personality"/>
<ability name="Common" type="Wealth" rating="15"/>
<ability name="Quills; scrolls; books" type="Possession"/>
<relationship name="To Temple" type="Community"/>
<relationship name="To Clan Ring" type="Community"/>
</keyword>
<keyword name="Merchant" culture="Heortling" type="Occupational">
<ability name="Bargain" type="Mental"/>
<ability name="Fast Talk" type="Mental"/>
<ability name="Gauge Value" type="Mental"/>
<ability name="Lie" type="Mental"/>
<ability name="Care for Mule" type="Physical"/>
<ability name="Carry Heavy Loads" type="Physical"/>
<ability name="Load Pack Animal" type="Physical"/>
<ability name="Clever" type="Personality"/>
<ability name="Common" type="Wealth" rating="15"/>
<ability name="Trade Goods; pack mule" type="Possession"/>
<relationship name="Trade Guild" type="Community"/>
</keyword>
<keyword name="Priest" culture="Heortling" type="Occupational">
<ability name="Lead Worship" type="Mental"/>
<ability name="Orlanthi Philosophy" type="Mental"/>
<ability name="Prepare Sacrifice" type="Mental"/>
<ability name="Chant for Hours" type="Physical"/>
<ability name="Dance Sacred Dances" type="Physical"/>
<ability name="Ritual regalia, stead and workers, horses" type="Possession"/>
<ability name="Prosperous" type="Wealth" rating="25"/>
<relationship name="Clan or Tribe" type="Community"/>
</keyword>
<keyword name="Spirit Talker" culture="Heortling" type="Occupational">
<relationship name="Tradition Knowledge" type="Piety"/>
<ability name="Shamanic Escape" type="Mental"/>
<ability name="Spirit Combat" type="Mental"/>
<ability name="Spirit Sight" type="Mental"/>
<ability name="Spirit World Travel" type="Mental"/>
<ability name="Craft Fetish" type="Physical"/>
<ability name="Draw Shamanic Circle" type="Physical"/>
<ability name="Eccentric" type="Personality"/>
<ability name="Common" type="Wealth" rating="15"/>
<ability name="Several fetishes; ritual objects; support from followers" type="Possession"/>
<relationship name="To Followers" type="Community"/>
</keyword>
<keyword name="Warband Leader" culture="Heortling" type="Occupational">
<ability name="Close Combat" type="Combat">
<subability name="Shieldwall Fighting" edge="3"/>
<subability name="Other technique"/>
</ability>
<ability name="Spot Ambush" type="Mental"/>
<ability name="Warband Tactics" type="Mental"/>
<ability name="Ride" type="Physical"/>
<ability name="Businesslike Fighter" type="Personality"/>
<ability name="Prosperous" type="Wealth" rating="25"/>
<ability name="Best equipment in warband, horse, 10-50 followers" type="Possession"/>
<relationship name="Clan Chief" type="Patron"/>
<relationship name="Warband" type="Community"/>
<relationship name="Warband Hero" type="Ally"/>
</keyword>
<keyword name="Warrior" culture="Heortling" type="Occupational">
<ability name="Close Combat" type="Combat">
<subability name="Sword and Shield" edge="3"/>
</ability>
<ability name="Recognise Foe" type="Mental"/>
<ability name="Stay Awake" type="Mental"/>
<ability name="Acute Hearing" type="Physical"/>
<ability name="Hide in Cover" type="Physical"/>
<ability name="Riding" type="Physical"/>
<ability name="Running" type="Physical"/>
<ability name="Boastful" type="Personality"/>
<ability name="Brave" type="Personality"/>
<ability name="Common" type="Wealth" rating="15"/>
<ability name="Leather armour and helmet; shield; spear; sword; dagger; horse" type="Possession"/>
<relationship name="Clan; Tribe or Warband" type="Community"/>
<relationship name="To Leader" type="Patron"/>
</keyword>
<keyword name="Babeester Gor" culture="Heortling" type="Magical">
<ability name="Close Combat" type="Combat">
<subability name="Axe and Shield" edge="3"/>
<subability name="Great Axe" edge="4"/>
</ability>
<relationship name="Worship Babeester Gor" type="Piety"/>
<ability name="Combat" type="Affinity">
<subability name="Axe Berserk"/>
<subability name="Enchant Copper"/>
<subability name="Enchant Iron"/>
<subability name="Hurl Axe"/>
<subability name="Slashing Blow"/>
<subability name="Unbreakable Shield"/>
</ability>
<ability name="Terror" type="Affinity">
<subability name="Roar of Command"/>
<subability name="Scream of Fear"/>
<subability name="Shout of Pain"/>
<subability name="Snarl Darkness"/>
</ability>
<ability name="Vigilance" type="Affinity">
<subability name="Acute Hearing"/>
<subability name="Follow Any Trail"/>
<subability name="Go Without Sleep"/>
<subability name="See In Darkness"/>
<subability name="Smell Enemy Nearby"/>
</ability>
<ability name="Mythology of Babeester Gor" type="Mental"/>
<ability name="Stay Awake" type="Mental"/>
<ability name="Track" type="Mental"/>
<ability name="Frighten most people" type="Flaw"/>
<ability name="Frighten men" type="Flaw"/>
</keyword>
<keyword name="Bevara" culture="Heortling" type="Magical">
<relationship name="Worship Bevara" type="Piety"/>
<ability name="Healing" type="Affinity">
<subability name="Diminish Injury"/>
<subability name="Heal Self Fully (d20W)"/>
<subability name="Remove Hurt"/>
<subability name="Stop Dying"/>
</ability>
<ability name="Self Defence" type="Affinity">
<subability name="Carry Patient to Safety"/>
<subability name="Dodge"/>
<subability name="Earsplitting Scream"/>
<subability name="Evade Pursuers"/>
<subability name="Hide Self"/>
</ability>
<ability name="Brew Healing Potion" type="Mental"/>
<ability name="Mythology of Bevara" type="Mental"/>
<ability name="Restrain Patient" type="Physical"/>
<ability name="Splint and Bandage" type="Physical"/>
</keyword>
<keyword name="Chalana Arroy" culture="Heortling" type="Magical">
<relationship name="Worship Chalana Arroy" type="Piety"/>
<ability name="Calm Fear" type="Affinity">
<subability name="Quiet Everyone"/>
<subability name="Sleep"/>
<subability name="Soothing Song"/>
<subability name="Stop Berserk Rage"/>
<subability name="Stop Panic"/>
</ability>
<ability name="Cure Disease" type="Affinity">
<subability name="Fight Disease God"/>
<subability name="Fight Disease Spirit"/>
<subability name="Heal Abilities Lost to Disease"/>
<subability name="Stop Brain Fever"/>
<subability name="Stop Chills"/>
<subability name="Stop Shaking Disease"/>
<subability name="Stop Wasting Disease"/>
</ability>
<ability name="Heal Wounds" type="Affinity">
<subability name="Heal Chaos Wound"/>
<subability name="Heal Dying (d5W)"/>
<subability name="Heal Injury (d15)"/>
<subability name="Heal Poisoned Wound"/>
<subability name="Regenerate Damage Fully (d10W)"/>
<subability name="Stop Bleeding"/>
</ability>
<ability name="Brew Healing Potion" type="Mental"/>
<ability name="Find Herbs" type="Mental"/>
<ability name="Mythology of Chalana Arroy" type="Mental"/>
<ability name="Mythology of the Lightbringers" type="Mental"/>
<ability name="Treat Disease" type="Mental"/>
<ability name="Treat Poison" type="Mental"/>
<ability name="Restrain Patient" type="Physical"/>
<ability name="Pacifist - absolutely non-violent" type="Flaw"/>
</keyword>
<keyword name="Elmal" culture="Heortling" type="Magical">
<ability name="Ranged Combat" type="Combat">
<subability name="Throw Javelin"/>
</ability>
<relationship name="Worship Elmal" type="Piety"/>
<ability name="Combat" type="Affinity">
<subability name="Blazing Spear"/>
<subability name="Blinding Shield"/>
<subability name="Spear Help"/>
<subability name="Stand Fast"/>
</ability>
<ability name="Horse" type="Affinity">
<subability name="Befriend Horse"/>
<subability name="Heal Horse"/>
<subability name="Steady Horse"/>
<subability name="Speed Horse"/>
</ability>
<ability name="Light" type="Affinity">
<subability name="Dazzling Flash"/>
<subability name="Illuminate Surroundings"/>
<subability name="See in Darkness"/>
</ability>
<ability name="Stay Awake" type="Mental"/>
<ability name="Train Horse" type="Mental"/>
<ability name="Mythology of Elmal" type="Mental"/>
<ability name="Endure Pain" type="Physical"/>
<ability name="Ride" type="Physical"/>
</keyword>
<keyword name="Ernalda the Mother" culture="Heortling" type="Magical">
<relationship name="Worship Ernalda the Mother" type="Piety"/>
<ability name="Bless Crops" type="Affinity">
<subability name="Protect Crops From Birds"/>
<subability name="Protect Crops From Insects"/>
<subability name="Protect Crops From Storm"/>
</ability>
<ability name="Bless Family" type="Affinity">
<subability name="Beautify Self"/>
<subability name="Conceal Family"/>
<subability name="Ease Fears"/>
<subability name="Heal Sick Child"/>
<subability name="Make Husband Laugh"/>
</ability>
<ability name="Bless Mothers" type="Affinity">
<subability name="Bless Birth"/>
<subability name="Bless Eggs"/>
<subability name="Bless Livestock"/>
<subability name="Bless Marriage"/>
<subability name="Bless Pregnancy"/>
</ability>
<ability name="Chide" type="Mental"/>
<ability name="Control Children" type="Mental"/>
<ability name="Midwife" type="Mental"/>
<ability name="Mythology of Ernalda" type="Mental"/>
<ability name="Cleaning" type="Physical"/>
<ability name="Cooking" type="Physical"/>
<ability name="Sewing" type="Physical"/>
</keyword>
<keyword name="Ernalda the Leader" culture="Heortling" type="Magical">
<ability name="Command Earth" type="Affinity">
<subability name="Command Earth Animals"/>
<subability name="Command Earth Gods"/>
<subability name="Dismiss Earth Spirits"/>
<subability name="Enchant Copper"/>
<subability name="Force Flyer to Ground"/>
<subability name="Make Person Heavy"/>
</ability>
<ability name="Find Another Way" type="Affinity">
<subability name="Calm Anger"/>
<subability name="Rally Women"/>
<subability name="Stop Argument"/>
<subability name="Think of the Children Cajole"/>
</ability>
<ability name="Leadership" type="Affinity">
<subability name="Command Meeting"/>
<subability name="Intimidate"/>
<subability name="Stare Down Man"/>
</ability>
<ability name="Bully" type="Mental"/>
<ability name="Entice" type="Mental"/>
<ability name="Mythology of Ernalda" type="Mental"/>
<ability name="Orate" type="Mental"/>
<ability name="Meaningful Glare" type="Physical"/>
</keyword>
<keyword name="Ernalda the Healer" culture="Heortling" type="Magical">
<relationship name="Worship Ernalda the Healer" type="Piety"/>
<ability name="Heal Animals" type="Affinity">
<subability name="Cure Bullstitch"/>
<subability name="Cure Hoof In Mouth Disease"/>
<subability name="Cure Mange"/>
<subability name="Heal Animal Wound"/>
<subability name="Speak to Domestic Beast"/>
</ability>
<ability name="Heal Earth" type="Affinity">
<subability name="Close Hole"/>
<subability name="Flower Quickly"/>
<subability name="Heal Plants"/>
</ability>
<ability name="Heal People" type="Affinity">
<subability name="Cure Minor Disease"/>
<subability name="Fight Disease Spirit"/>
<subability name="Heal Hurt"/>
<subability name="Heal Injury"/>
<subability name="Make Less Tired"/>
</ability>
<ability name="Make Healing Plaster" type="Mental"/>
<ability name="Midwife" type="Mental"/>
<ability name="Mythology of Ernalda" type="Mental"/>
<ability name="Splint and Bandage" type="Physical"/>
</keyword>
<keyword name="Hedkoranth" culture="Heortling" type="Magical">
<ability name="Ranged Combat" type="Combat">
<subability name="Sling" edge="3"/>
<subability name="Throw Rock" edge="2"/>
</ability>
<ability name="Clouds/Rain" type="Affinity">
<subability name="Bruising Rain"/>
<subability name="Call Clouds"/>
<subability name="Call Lightning"/>
<subability name="Rainmaking"/>
<subability name="Start Thunderstorm"/>
</ability>
<ability name="Combat" type="Affinity">
<subability name="Enchant Thunder Stone"/>
<subability name="Hurl Thunder Stone"/>
<subability name="Lightning Sword"/>
<subability name="Throw Far"/>
<subability name="Thunder Sling"/>
</ability>
<ability name="Wind" type="Affinity">
<subability name="Aid Throw With Winds"/>
<subability name="Call Wind"/>
<subability name="Lift Objects With Wind"/>
<subability name="Raise or Lower Wind"/>
<subability name="Snatch Breath"/>
</ability>
<ability name="Find Enemy Weakness" type="Mental"/>
<ability name="Mythology of Hedkoranth" type="Mental"/>
<ability name="Mythology of the Thunder Brothers" type="Mental"/>
</keyword>
<keyword name="Humakt" culture="Heortling" type="Magical">
<ability name="Makes people feel uncomfortable"/>
<ability name="Close Combat" type="Combat">
<subability name="Dagger Fighting" edge="1"/>
<subability name="Greatsword Fighting" edge="4"/>
<subability name="Sword Fighting" edge="3"/>
</ability>
<relationship name="Worship Humakt" type="Piety"/>
<ability name="Combat" type="Affinity">
<subability name="Enchant Iron"/>
<subability name="Great Blow"/>
<subability name="Shield Destroyer"/>
<subability name="Truesword Stroke"/>
<subability name="Weapon Destroyer"/>
</ability>
<ability name="Death" type="Affinity">
<subability name="Bless Corpse"/>
<subability name="Death Song Berserk"/>
<subability name="Kill Undead"/>
<subability name="Lay Ghost"/>
<subability name="Visage of Fear"/>
</ability>
<ability name="Honour" type="Affinity">
<subability name="Empower Oath"/>
<subability name="Know Truth"/>
<subability name="Rally Warriors"/>
<subability name="Sever Relationship"/>
<subability name="Shame Coward"/>
</ability>
<ability name="Detect Lie" type="Mental"/>
<ability name="Mythology of Humakt" type="Mental"/>
<ability name="Craft Weapon" type="Physical"/>
<ability name="May not be resurrected" type="Flaw"/>
</keyword>
<keyword name="Issaries" culture="Heortling" type="Magical">
<ability name="Close Combat" type="Combat">
<subability name="Staff Fighting" edge="3"/>
</ability>
<relationship name="Worship Issaries" type="Piety"/>
<ability name="Communication" type="Affinity">
<subability name="Clear-voice Shout"/>
<subability name="Convince Buyer"/>
<subability name="Convince Seller"/>
<subability name="Entertain with Voice"/>
<subability name="Talk with Hands"/>
</ability>
<ability name="Merchant" type="Affinity">
<subability name="Bless Market"/>
<subability name="Hide Booby Trap"/>
<subability name="Lock Box"/>
<subability name="Make Safety Alarm"/>
<subability name="Recognize Magical Value"/>
</ability>
<ability name="Travel" type="Affinity">
<subability name="Cover Tracks"/>
<subability name="Detect Ambush"/>
<subability name="Find Escape Route"/>
<subability name="Find Trail"/>
<subability name="Protection While Sleeping"/>
</ability>
<ability name="Identify Jewels" type="Mental"/>
<ability name="Identify Metals" type="Mental"/>
<ability name="Mythology of Issaries" type="Mental"/>
<ability name="Mythology of the Lightbringers" type="Mental"/>
<ability name="Speak [choose language]" type="Mental"/>
<ability name="Speak Tradetalk" type="Mental"/>
<ability name="Identify Goods by Touch" type="Physical"/>
</keyword>
<keyword name="Kolat" culture="Heortling" type="Magical">
<relationship name="Kolat Tradition Knowledge" type="Piety">
<ability name="Traditional Spirits" type="Skill Spirit">
<subability name="Air Spirits"/>
<subability name="Cold Spirits"/>
<subability name="Water Spirits"/>
<subability name="Weather Spirits"/>
<subability name="Wind Spirits"/>
</ability>
<ability name="Special Spirits" type="Skill Spirit">
<subability name="Wind of Above"/>
<subability name="Wind of Below"/>
</ability>
<ability name="Spirit Allies" type="Skill Spirit">
<subability name="Wind Spirit"/>
<subability name="Weather Spirit"/>
</ability>
</relationship>
<ability name="Mythology of Kolat" type="Mental"/>
<ability name="Sense Change in Weather" type="Mental"/>
<ability name="Spirit Combat" type="Mental"/>
<ability name="Build with Snow" type="Physical"/>
<ability name="Leaping" type="Physical"/>
</keyword>
<keyword name="Lhankor Mhy" culture="Heortling" type="Magical">
<relationship name="Worship Lhankor Mhy" type="Piety"/>
<ability name="Knowledge" type="Affinity">
<subability name="Clairvoyance"/>
<subability name="Find Obscure Fact (D+10 to D+10W)"/>
<subability name="Read Mind (D+20)"/>
<subability name="See Past Events (D+10 to D+10W)"/>
<subability name="Interpret Spoken Language"/>
</ability>
<ability name="Law" type="Affinity">
<subability name="Force Truth"/>
<subability name="Impress Jurors"/>
<subability name="Invoke Law"/>
<subability name="Recite Precedent"/>
</ability>
<ability name="Literacy" type="Affinity">
<subability name="Reconstruct Document"/>
<subability name="Search Library"/>
<subability name="Translate Written Language"/>
</ability>
<ability name="Know Trivia" type="Mental"/>
<ability name="Mythology of Lhankor Mhy" type="Mental"/>
<ability name="Mythology of the Lightbringers" type="Mental"/>
<ability name="Read Heortling" type="Mental"/>
<ability name="Read [language]" type="Mental"/>
<ability name="Write Heortling" type="Mental"/>
<ability name="Write [language]" type="Mental"/>
<ability name="Craft Writing Supplies" type="Physical"/>
</keyword>
<keyword name="Odayla" culture="Heortling" type="Magical">
<ability name="Close Combat" type="Combat">
<subability name="Wrestling"/>
</ability>
<relationship name="Worship Odayla" type="Piety"/>
<ability name="Bear" type="Affinity">
<subability name="Bears Strength"/>
<subability name="Foraging"/>
<subability name="Hibernate"/>
<subability name="Scent Food"/>
</ability>
<ability name="Hide" type="Affinity">
<subability name="Hide in Foliage"/>
<subability name="Move Silently"/>
<subability name="Remain Motionless"/>
</ability>
<ability name="Hunt" type="Affinity">
<subability name="Acute Vision"/>
<subability name="Arrow Sureshot"/>
<subability name="Attract Game Animal"/>
<subability name="Run Over Snow"/>
</ability>
<ability name="Find Shelter" type="Mental"/>
<ability name="Mythology of Odayla" type="Mental"/>
<ability name="Mythology of the Thunder Brothers" type="Mental"/>
</keyword>
<keyword name="Orlanth Adventurous" culture="Heortling" type="Magical">
<ability name="Close Combat" type="Combat">
<subability name="[Choose Weapon]"/>
</ability>
<relationship name="Worship Orlanth Adventurous" type="Piety"/>
<ability name="Combat" type="Affinity">
<subability name="Armour of Woad"/>
<subability name="Enchant Iron"/>
<subability name="Enchant Silver"/>
<subability name="Flickering Blade"/>
<subability name="Leaping Shield"/>
<subability name="Overbear Foe"/>
<subability name="Swordhelp"/>
</ability>
<ability name="Movement" type="Affinity">
<subability name="Burst of Speed"/>
<subability name="Lift Objects With Wind"/>
<subability name="Rock-jumping"/>
<subability name="Run Over Mud"/>
<subability name="Run Up Cliffs"/>
<subability name="Sunset Leap"/>
</ability>
<ability name="Wind" type="Affinity">
<subability name="Call Clouds"/>
<subability name="Call Wind"/>
<subability name="Change Wind Strength"/>
<subability name="Drive Away Clouds"/>
<subability name="Hear Words on the Wind"/>
</ability>
<ability name="Boast" type="Mental"/>
<ability name="Mythology of the Lightbringers" type="Mental"/>
<ability name="Mythology of Orlanth" type="Mental"/>
<ability name="Sense Change in Weather" type="Mental"/>
<ability name="Leaping" type="Physical"/>
</keyword>
<keyword name="Orlanth the Thief" culture="Heortling" type="Magical">
<ability name="Close Combat" type="Combat">
<subability name="chosen weapon Fighting"/>
</ability>
<relationship name="Worship Orlanth the Thief" type="Piety"/>
<ability name="Combat" type="Affinity">
<subability name="Armour of Woad"/>
<subability name="Fight Many Foes"/>
<subability name="Spinning Shield"/>
<subability name="Lightning Sword"/>
</ability>
<ability name="Sandals of Darkness" type="Affinity">
<subability name="See in Darkness"/>
<subability name="Walk through Shadows"/>
<subability name="Stand Unseen"/>
<subability name="Undetectable Object"/>
</ability>
<ability name="Movement" type="Affinity">
<subability name="Flying Leap"/>
<subability name="Fall Safely"/>
<subability name="Run Up Walls"/>
<subability name="Burst of Speed"/>
<subability name="Switch Items"/>
</ability>
<ability name="Mythology of Orlanth" type="Mental"/>
<ability name="Mythology of the Thunder Brothers" type="Mental"/>
<ability name="Guerilla tactics" type="Mental"/>
<ability name="Know Enemy" type="Mental"/>
<ability name="Lie" type="Mental"/>
<ability name="Leaping" type="Physical"/>
<ability name="Wilderness Survival" type="Physical"/>
<ability name="Disguise" type="Physical"/>
</keyword>
<keyword name="Orlanth Thunderous" culture="Heortling" type="Magical">
<ability name="Close Combat" type="Combat">
<subability name="Sword and Shield" edge="3"/>
</ability>
<relationship name="Worship Orlanth Thunderous" type="Piety"/>
<ability name="Clouds/Rain" type="Affinity">
<subability name="Call Clouds"/>
<subability name="Call Hail"/>
<subability name="Gentle Rain"/>
<subability name="Rainmaking"/>
<subability name="Start Thunderstorm"/>
</ability>
<ability name="Fight Elements" type="Affinity">
<subability name="Enchant Tin"/>
<subability name="Fight Darkness"/>
<subability name="Fight Earth"/>
<subability name="Fight Fire"/>
<subability name="Fight Water"/>
</ability>
<ability name="Wind" type="Affinity">
<subability name="Command Gods of the Air"/>
<subability name="Create Tornado"/>
<subability name="Drive Away Clouds"/>
<subability name="Drive Storm"/>
<subability name="Raise or Lower Wind"/>
<subability name="Snatch Breath"/>
<subability name="Still Tornado"/>
</ability>
<ability name="Mythology of the Lightbringers" type="Mental"/>
<ability name="Mythology of Orlanth" type="Mental"/>
<ability name="Predict Weather" type="Mental"/>
</keyword>
<keyword name="Orlanth Rex" culture="Heortling" type="Magical">
<relationship name="Worship Orlanth Rex" type="Piety"/>
<ability name="Command" type="Affinity">
<subability name="Command Gods of Storm Pantheon"/>
<subability name="Intimidate Follower"/>
<subability name="Silencing Bellow"/>
<subability name="Summon Followers"/>
</ability>
<ability name="Government" type="Affinity">
<subability name="Bless Clan"/>
<subability name="Calm Feud"/>
<subability name="Create Tribal Ring"/>
</ability>
<ability name="Loyalty" type="Affinity">
<subability name="Cast Out"/>
<subability name="Instill Pride"/>
<subability name="Rally Clan"/>
<subability name="Sense Dishonour"/>
<subability name="Weaken Priest"/>
</ability>
<ability name="Bully" type="Mental"/>
<ability name="Cajole" type="Mental"/>
<ability name="Dominate Meetings" type="Mental"/>
<ability name="Mythology of the Lightbringers" type="Mental"/>
<ability name="Mythology of Orlanth" type="Mental"/>
<ability name="Negotiation" type="Mental"/>
<ability name="Sense Mood of Crowd" type="Mental"/>
</keyword>
<keyword name="Urox" culture="Heortling" type="Magical">
<relationship name="Worship Urox" type="Piety"/>
<ability name="Anti-Chaos" type="Affinity">
<subability name="Grant Morale to Chaos Fighters"/>
<subability name="Sense Chaos"/>
<subability name="Shield Against Chaos"/>
</ability>
<ability name="Combat" type="Affinity">
<subability name="Berserker Fury"/>
<subability name="Great Blow"/>
<subability name="Knock Down Opponent"/>
</ability>
<ability name="Wild Wind" type="Affinity">
<subability name="Make Weapon Slice Like the Wind"/>
<subability name="Searing Wind Gust"/>
<subability name="Summon Wind Daemon"/>
</ability>
<ability name="Intimidate" type="Mental"/>
<ability name="Mythology of Urox" type="Mental"/>
<ability name="Ignore Pain" type="Physical"/>
</keyword>
<keyword name="Vanganth" culture="Heortling" type="Magical">
<ability name="Ranged Combat" type="Combat">
<subability name="Throw Sword" edge="3"/>
</ability>
<relationship name="Worship Vanganth" type="Piety"/>
<ability name="Flight" type="Affinity">
<subability name="Aerial Maneuvering"/>
<subability name="Avoid Lightning"/>
<subability name="Fly Carrying Additional Weight"/>
<subability name="Fly Fast"/>
<subability name="Leap With Wind"/>
</ability>
<ability name="Discern Air Currents" type="Mental"/>
<ability name="Mythology of the Thunder Brothers" type="Mental"/>
<ability name="Mythology of Vanganth" type="Mental"/>
<ability name="Fight While Flying" type="Physical"/>
</keyword>
<keyword name="Vinga" culture="Heortling" type="Magical">
<ability name="Close Combat" type="Combat">
<subability name="Spear Fighting" edge="3"/>
</ability>
<ability name="Ranged Combat" type="Combat">
<subability name="Throw Javelin" edge="3"/>
</ability>
<relationship name="Worship Vinga" type="Piety"/>
<ability name="Combat" type="Affinity">
<subability name="Deadly Spear Throw"/>
<subability name="Fight Against Rapist"/>
<subability name="Fight Against Uz"/>
<subability name="Mile Javelin Throw"/>
</ability>
<ability name="Movement" type="Affinity">
<subability name="Leap Over Water"/>
<subability name="Run On Treetops"/>
<subability name="Run Upon Snow"/>
</ability>
<ability name="Protection" type="Affinity">
<subability name="Find Lost Child"/>
<subability name="Heal Injury"/>
<subability name="Make Fire"/>
<subability name="Restore Morale"/>
<subability name="Shield Noncombatant"/>
</ability>
<ability name="Mythology of the Thunder Brothers" type="Mental"/>
<ability name="Mythology of Vinga" type="Mental"/>
<ability name="Track" type="Mental"/>
<ability name="Wilderness Survival" type="Mental"/>
<ability name="Running" type="Physical"/>
</keyword>
<keyword name="Yinkin" culture="Heortling" type="Magical">
<ability name="Claw and Bite" type="Combat" rating="3"/>
<relationship name="Worship Yinkin" type="Piety"/>
<ability name="Hunting" type="Affinity">
<subability name="Grow Claws"/>
<subability name="Leap From Hiding"/>
<subability name="Move Without Sound"/>
<subability name="Paralyzing Bite"/>
<subability name="Scent Foe"/>
</ability>
<ability name="Sensuality" type="Affinity">
<subability name="Feel No Guilt"/>
<subability name="Seduce"/>
<subability name="Sleep Anywhere"/>
</ability>
<ability name="Wilderness Survival" type="Affinity">
<subability name="Cats Leap"/>
<subability name="Evaluate Food Quality"/>
<subability name="Land Safely"/>
<subability name="Recognise Threats Nearby"/>
<subability name="Squeeze Through Narrow Place"/>
</ability>
<ability name="Flirt" type="Mental"/>
<ability name="Light Sleeper" type="Mental"/>
<ability name="Mythology of Yinkin" type="Mental"/>
<ability name="Climb" type="Physical"/>
<ability name="Jump" type="Physical"/>
<ability name="Looked down upon by some fighters" type="Flaw"/>
</keyword>
</keywords>

